#ifndef BASIC_UI_H_INCLUDED
#define BASIC_UI_H_INCLUDED

#include <lua.h>

int ChooseProject(lua_State *L);
int ShowError(lua_State *L);
int ShowWarning(lua_State *L);
int ShowInfo(lua_State *L);
int UpdateAppPath(lua_State *L);
int SetIcon(lua_State *L);

#endif // BASIC_UI_H_INCLUDED
